![]() Added a small delay to the Baron Fight Hellknight spawns.Moved the added blood pool spawned in E1M1 to make it more obvious - This is done as a way to demonstrate that the item spawner is working and the mod is installed properly.The randomizer can be turned on/off, and specified to be used only for PWADs Fat enemies won’t be spawned because they might get stuck in walls. Added a randomizer, which will make PWADs have some Doom 2 content.Added support for the John Romero E1M8 remake.The script changes whenever there are texture updates or item placement updates If there are any ACS script changes, all savegames made for previous versions will stop working. When upgrading to a new version, you will need to re-run make.cmd. Doom Combined Release Candidate 1 Changelog
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